Key Takeaways
- Epic Games is eliminating 1,000 positions following declining Fortnite player activity beginning in 2025.
- Company CEO Tim Sweeney admits Epic is “spending significantly more than we’re making.”
- The gaming studio has found $500 million in potential cost reductions through marketing and contractor cutbacks.
- Sweeney made clear these job cuts are unrelated to artificial intelligence implementation.
- Epic previously eliminated 830 positions in September 2023, marking its second major workforce reduction.
Epic Games has revealed plans to eliminate over 1,000 positions from its workforce. The announcement came Tuesday when CEO Tim Sweeney informed employees, attributing the decision to a “downturn in Fortnite engagement that started in 2025.”
In an official statement posted to Epic’s corporate website, Sweeney didn’t mince words: the organization is “spending significantly more than we’re making.” It’s a stark admission from the head of one of gaming’s biggest players.
These workforce reductions represent part of a broader restructuring initiative aimed at financial stabilization. The company has also pinpointed $500 million worth of potential savings by scaling back contractor agreements and marketing budgets, while eliminating certain unfilled positions.
Sweeney outlined challenges affecting both the industry at large and Epic specifically. Among the sector-wide issues, he mentioned decelerating growth rates, weakened consumer purchasing power, and intensifying competition from other forms of digital entertainment.
He also noted declining console hardware sales as a contributing element. The gaming industry now competes with an ever-expanding array of entertainment alternatives.
Regarding Epic-specific obstacles, Sweeney admitted the difficulty of maintaining “consistent Fortnite magic with every season” — a challenge that has evidently taken its toll on the organization.
Fortnite only recently regained access to Apple’s US App Store in 2025, almost five years following its removal due to a payment processing disagreement. While the mobile return was expected to drive growth, player engagement has continued its downward trajectory.
Epic recently increased prices for Fortnite’s virtual currency V-Bucks prior to announcing the layoffs, explaining the move as necessary due to rising operational expenses. The company framed this adjustment as essential to “pay the bills.”
Second Round of Major Cuts
This isn’t Epic’s first experience with significant workforce reductions. In September 2023, the studio eliminated 830 positions — approximately 16% of its total staff — citing comparable financial pressures. Sweeney referenced this history in his employee message: “I’m sorry we’re here again.”
The job cuts arrive during a challenging period for the gaming industry overall. Electronic Arts revealed reductions to its Battlefield development teams in early March, describing the move as necessary to “better align” company resources.
Future Plans
Sweeney’s letter also outlined Epic’s forward-looking strategy. The company confirmed continued development of Unreal Engine 6 and teased a “huge launch later this year” that will inaugurate what he described as the next era of Epic Games.
The exact nature of this major launch remains somewhat ambiguous — whether it pertains to Unreal Engine 6 itself or an entirely new gaming title.
Sweeney offered one definitive clarification: these layoffs bear no connection to artificial intelligence. “Since it’s a thing now, I should note that the layoffs aren’t related to AI,” he stated.
Epic Games continues operating as a privately held company and does not trade on public stock exchanges.


